﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Licensed under the MIT License
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#pragma once

#include "GbmpDefines.h"
#include "GmCommunicationProtocolData.h"
#include "GmCommunicationProtocolHeader.h"
#include "OwnerPtr.h"

namespace gcmp
{
    class GM_INPLACE_EDIT_EXPORT ICommunicationProtocol
    {
    public:
        virtual ~ICommunicationProtocol() {}

        static OwnerPtr<ICommunicationProtocol> Create();

        virtual const ICommunicationProtocolHeader* GetProtocolHeader() const = 0;
        virtual bool  SetProtocolHeader(OwnerPtr<ICommunicationProtocolHeader> opHeader) = 0;

        virtual const ICommunicationProtocolData* GetProtocolData() const = 0;
        virtual bool  SetProtocolData(OwnerPtr<ICommunicationProtocolData> opData) = 0;

        std::wstring GetDebugString() const;
    };



    class CommunicationProtocol: public ICommunicationProtocol
    {
    public:
        virtual ~CommunicationProtocol() {}
        CommunicationProtocol();

        virtual const ICommunicationProtocolHeader* GetProtocolHeader() const override;
        virtual bool  SetProtocolHeader(OwnerPtr<ICommunicationProtocolHeader> opHeader)override;

        virtual const ICommunicationProtocolData* GetProtocolData() const override;
        virtual bool  SetProtocolData(OwnerPtr<ICommunicationProtocolData> opData)override;
    private:
        OwnerPtr< ICommunicationProtocolHeader> m_header;
        OwnerPtr< ICommunicationProtocolData> m_data;
    };
}
